Day 1 Patch


  • fixed issue with Custom Spell aftereffect: Poison
  • fixed issue where units get stuck in terrain
  • 'Resurrection' spell now slightly homing (like 'Charm'). It targets nearby enemy bodies
  • Spell Editor in Story mode made available one Level earlier (6 > 5)
  • fixed issue where War Troll sprite wasn't displayed properly
  • fixed issue where enemy Wizards would not do anything when out of Gold
  • fixed issue where customized spell meant to fire 3 projectiles fired only 2

Files

Immortal Magus.zip 156 MB
7 days ago

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